Greetings Traveler!
My name is Martijn de Bie. I love to create worlds for players to explore, and have a passion for curated AAA singleplayer experiences; levels with clear-cut theming and top-notch gameplay. Some of my best work can be found below.
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Game & Level Design
Roguelite Bullet Hell Third-Person Shooter 1.5 Years on Project; until PS5 release + 1 Year PC Playstation 5, PC (Steam / Epic) |
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Game & Level Design
Online Wave-Based First-Person Shooter 1 Year Project PC (Steam) |
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Other ProjectsAs a developer, I have worked on multiple projects developed for a wide variety of target audiences, ranging from small children to elders. Furthermore, I have worked in both small and very large teams. I have developed games for PC, Nintendo Switch™, mobile, Xbox™ One, Series X/S, PS4™, and PS5™.
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Skills |
Tools |
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Design:
Tools
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As a developer and an individual I like to be challenged and am always on the lookout for new ways to provide players with unforgettable and meaningful experiences. If you are interested in how I can help you out, please do not hesitate to contact me;
Get In Touch
Game and Level Design Portfolio © Martijn de Bie
All content and trademarks property of their respective owners.
All content and trademarks property of their respective owners.